Come mi ha indicato Duriel sembra funzionare, stiamo provando con l'editor e a meno che nn sia un impressione sbagliata, sembra sia decente il sitema dei danni.. sono riuscito a buttare giù un fante a 450Mt con un ottica RCO e un MX 6,5MM con 5/6 colpi di cui 3 a segno (prima l'avevo ferito ma si era curato)
Continued work upon soldier protection
Spoiler
Slightly decreased collateral resistance of OPFOR soldiers’ extremities
Decreased OPFOR advanced uniform protectiveness of extremities for it was too powerful. Still, it protects comparatively better than other uniforms.
Set up specific protection values for BLUFOR Helipilot and Pilot coveralls. It will not save you much more than the standard uniform, but there is a certain difference.
Set up proper protection values for OPFOR Officer uniform
Range-master belt, bandoleer and chest-rig armor values set to zero (serving as just equipment holders)
Tweaked helmet protection levels
Minor tweaks in ammunition, precise adjusting of minimalHitRange values, damage scaling rounds up, pistol ammunition damage adjustments and grenade tweaks
Adjusted explosives to maintain the protection of grenadier vests against explosives and grenades
Minor changes in soldier equipment due to changes in headgear. Purpose of classes is not affected in any meaningful manner.
Impacts of bullets cause soldiers to ragdoll a bit (flinch) even if they are fully absorbed by armor
Decreased overall helmet protection values to increase significance of head-shots and general lethality of damage to the head
Increased density of soldiers’ bodies to improve headshot lethality
Because of the previous change it was also necessary to halve the explosion shielding of head hitpoint in general to maintain helmet protection levels for collateral indirect damage and explosions
Fixed HE grenade from underbarrel GL weapon to match his RGO Frag grenade counterpart
Elevated OPFOR collateral protection for hands and legs for the previous values were not sufficient to create meaningful difference between OPFOR and soldiers of other factions
ecco tutto lo Spotrep #00017 (http://dev.arma3.com/spotrep-00017)
Ripeto forse è la volta buona..