v1.0.0
Changes
[config]
- (new) updated green recon units (sof groups for green army)
- (new) remove reporting of "unknown contact"
- (new) full auto bursts can be interrupted (requires 1.66+)
- (new) custom camouflage coefficients added for uniform, vest and backpacks
- (mod) per unit camouflage values set to a unique base value on which the dynamic camo coef will be applied
- (mod) ammo config tweaked so shots are heard at longer distances
- (mod) reworked handheld automatic weapons shooting - slightly shorter bursts but increased intensity
- (mod) increase AI rate of fire for single shots
- (mod) reduce chance of switching to handguns
[scripting]
- (new) camouflage depends on actual items soldiers are wearing (uniform, vest and backpack)
- (new) can set team to hold fire until I (or another when forced to) shoot with configurable keybind
- (new) units inside vehicles can report contacts to near groups too
- (new) vehicle gunners may keep manning their weapons even after their vehicle was immobilized
- (rem) removed scripted shot detection for performance reasons in favor of config level detection
- (rem) removed loners joining other groups
- (rem) removed limping units dismissed from their group
- (mod) spend less time stationary while shooting
- (mod) removed AI teammate speed limiting (potential cause for them getting stuck in place)
- (mod) vehicles with ammo cookoff not good for cover (ACE)
- (mod) added a few more falling animations (credit: tpw)
- (mod) suppression effect for AI when taking hits so they no longer shoot back so accurately
- (mod) units caught in the open may throw smoke in panic
- (mod) improve units following/regrouping on leader after moving to cover
- (mod) prevent units from same side occupying same house position at a time
- (mod) re-equip nvg earlier (no longer wait till completely dark)
- (mod) medic check uses getUnitTrait
- (mod) a great deal of code optimisation
[settings]
- (new) debug dynamic camouflage into RPT
- (mod) default radioing range extended to 700m
- (mod) allow up to 10 minute delays on radio reporting
- (mod) tweaked default skills in userconfig; meant for regular difficulty (skill 0.7, precision 0.5)