Autore Topic: Mod Skyrim - Uait Approved - as requested  (Letto 6350 volte)

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Mod Skyrim - Uait Approved - as requested
« il: 10 Marzo 2013, 19:14:48 »
Ho fatto una raccolta come mi hanno chiesto Djmitri e Dumedo

naturalmente e' una scelta MIA. Ho scelto solo alcuni dei mod che considero fondamentali.

Io ne ho installati circa 150... questi sono solo i migliori... SEMPRE SECONDO ME.

Il problema piu' grosso e' che ne escono decine a settimana. Con il Mod Manager li potete aggiornare facilmente... ma e' sempre buona cosa controllare cosa esce. In piu' leggete bene i consigli e le compatibilita'.


DLC UFFICIALI

Skyrim: High Resolution Texture Pack (Free DLC)

Requisiti Minimi: LEGGERE CON ATTENZIONE!

Ho messo questa bella scritta rossa perchè ragazzi questo texture pack, a differenza degli altri ha dei requisiti minimi elevati. Bisogna infatti avere:
- 4 GB Ram
- 1 GB di memoria della scheda video.
Quindi, come potete notare non è accessibile a molti! Controllate prima di scaricarlo!
Come si Installa

Premettendo che a differenza di quelli non ufficiali questo texture pack non è molto evidente, si installa seguendo questi step:
- Aprire questo link: http://store.steampowered.com/app/202485/
- Cliccare su "Installa Gioco"
- Aspettare che si scarichi e installi attraverso Steam.

Semplice, vero? Sappiate che se lo avete crackato il gioco non lo potete installare! Andatevelo a comprar

The Elder Scrolls V: Skyrim - Dawnguard

La novità principale dell'espansione è rappresentata dallo skill tree che i vampiri e i lupi mannari avranno a disposizione per accrescere i loro poteri. Questi non funzionano in maniera classica, in altre parole usando le abilità e spendendo i punti acquisiti a ogni livello, ma avranno un sistema di crescita autonomo. I vampiri dovranno raccogliere il succo vitale dalle loro vittime, mentre i lupi mannari dovranno divorare il cuore dei cadaveri. In questo modo anche tutti coloro che hanno un personaggio cappato non vedranno precludersi l'avanzamento in queste due specializzazioni.

Dawnguard rimane comunque un acquisto obbligato per tutti gli amanti di Skyrim, desiderosi di vivere nuove affascinanti avventure e visitare un nuovo piano dell'Oblivion, magari trovando inediti shout, formidabili avversari e nuove potenti armi e armature. Sono state infatti introdotte le balestre, più potenti dei semplici archi, e le armi di classe dragonbone, più potenti che quelle daedriche.
Per quanto riguarda la longevità dell'avventura possiamo dire che questa si divide in due tronconi separati già dopo pochi istanti, consentendo di raddoppiare la durata dell'espansione nel caso in cui vogliate vivere la storia dai due punti di vista contrapposti. Questi, infatti, saranno piuttosto differenti, soprattutto per quanto riguarda la composizione delle missioni secondarie, nonostante condividano lo scopo finale e i luoghi visitati.


The Elder Scrolls V: Skyrim - Hearthfire

Dopo il buon Dawnguard , Bethesda sforna subito un altro DLC, dal gusto un pochino diverso dal solito. Infatti Hearthfire, ufficialmente la terza espansione, non porterà missioni e altre variazioni al gioco originale, ma introdurrà solamente la possibilità di costruire la propria casa dei sogni, con annessa possibilità di adozione di figli presso l’orfanotrofio di Riften. Già apparso su Xbox come esclusiva temporale, il DLC arriva anche su PC al solito prezzo di 5 euro circa

The Elder Scrolls V: Skyrim - Dragonborn

Circa 20 ore di gioco per 1600 punti sono, più o meno, quanto offerto dalle due questline di Dawnguard, ma la qualità di Dragonborn è decisamente superiore, anche dal punto di vista del codice, avvicinando il DLC allo status di espansione. Non sono certo gli oggetti o i poteri a valorizzare l'esperienza, anche se sono elementi graditi, ma la trama principale e l'incontro con le antiche casate che riservano parecchie sorprese per chi apprezza la componente narrativa della serie The Elder Scroll. Come ciliegina sulla torta il DLC ci porta anche un discreto numero di nuove creature tra cui, oltre a mostri sanguinari e divinità tentacolute, troviamo con somma gioia le vecchie mucche volanti luminose di Morrowind. In sostanza se avete apprezzato Dawnguard non possiamo che consigliarvi l'acquisto di questo nuovo contenuto scaricabile che è il primo a ripagare (quasi completamente) il prezzo d'acquisto.




L'ordine di importanza va dall'alto in basso




MOD NECESSARI

http://skyrim.nexusmods.com/mods/modmanager/
fondamentale per gestire i mod. bisogna registrarsi al sito ed inserire i dati di login
http://www.youtube.com/watch?v=d6I8KToEENk

http://skse.silverlock.org/
fondamentale per gestire gran parte dei mod (tipo i CBA di arma2)
http://www.youtube.com/watch?v=314k-zE7HBA

http://skyrim.nexusmods.com/mods/6
Boss e' necessario per controllare se l'ordine di avvio e' corretto e se ci sono conflitti tra i mods
http://www.youtube.com/watch?v=t6MxLBcSgkc

Unofficial Skyrim Patch by Unofficial Patch Project Team
http://skyrim.nexusmods.com/mods/19

Unofficial Dawnguard Patch by Unofficial Patch Project Team
http://skyrim.nexusmods.com/mods/23491

Unofficial Hearthfire Patch by Unofficial Patch Project Team
http://skyrim.nexusmods.com/mods/25127

Unofficial High Resolution Patch by Unofficial Patch Project Team
http://skyrim.nexusmods.com/mods/31255

Unofficial Dragonborn Patch by Unofficial Patch Project Team
http://skyrim.nexusmods.com/mods/31083/


ANIMAZIONI

Dance Of Death
http://skyrim.nexusmods.com/mods/10906
http://www.youtube.com/watch?feature=player_embedded&v=bLaSoZ70Iuo
The main features added by The Dance of Death are the addition of a plethora of previously unused or unassigned killmoves to the various melee combat types used throughout Skyrim, and a Mod Configuration Menu which can be used to control the settings which affect them.

ARMATURE

Calientes Vanilla Outfits for CBBE by Caliente
http://skyrim.nexusmods.com/mods/12273
This is a work in progress -- additional armor/clothing conversions will be gradually added to this mod! The aim is to convert -all- the vanilla Skyrim, and future DLC, armour/clothes to fit the CBBE bodies + BodySlide.

Immersive Armors by hothtrooper44
http://skyrim.nexusmods.com/mods/19733
http://www.youtube.com/watch?feature=player_embedded&v=I4tSLRhwYLE,
If you're seeking to enhance your Skyrim with a greater selection of armor sets without breaking from natural feel of the game, this mod is for you. It adds many new armor sets that have been seamlessly integrated into the world. The items are balanced and spread across your gaming experience. You will be finding new, power appropriate armor sets starting from level one up to level fifty and beyond.
This mod will be constantly evolving to bring new life into your world. Currently this mod adds 22 new sets of armor to the game (28 including variants), 13 addition non-set helmet options, 3 new shields and a large number of other items such as eye patches, capes, earrings, scarves and more! They are all craftable, upgradable, enchantable and are integrated into the game through leveled lists, quest rewards, placement in dungeons and/or onto specific people.

True Bound Armors by foster
http://skyrim.nexusmods.com/mods/30462
http://www.youtube.com/watch?feature=player_embedded&v=0ZPqc86qbr8
Ever feel like the conjuration school was missing something? For example you can summon weapons, and allies for offense, but what about defense? This mod aims to fix that.

Matys Medieval Knights by Maty743
http://skyrim.nexusmods.com/mods/18863
This mod adds 3 new armor Crusader armor sets to the game Teutonic, Hospitaller and Templar. All can be crafted and improved but you need the advanced smithing perk to do so.
Please feel free to discuss ideas as I will be improving on this mod :)

The Witcher 2 - Geralt Light Armor and Witcher Swords by hucifer
http://skyrim.nexusmods.com/mods/6006

Witcher 2 Style Dawnguard and Standard Heavy Plate by Baraban
http://skyrim.nexusmods.com/mods/22602
This is a mesh and texture edit of LordOfWar's excellent Witcher 2 Heavy Plate armours and includes two sets in seperate esp files, one for the Dawnguard faction and another more 'generic' set of Steel Plate.

AUDIO

Heart of the Beast - Werewolf Sound and Texture Overhaul by NsJones
http://skyrim.nexusmods.com/mods/13779
http://www.youtube.com/watch?feature=player_embedded&v=IHR7GKEG89o
Sounds from werewolf change with their levels

CONSOLE

Console Commands by Blitz54
http://skyrim.nexusmods.com/mods/30737
This is a list of all console commands taken from http://elderscrolls.wikia.com/wiki/Console_Commands_(Skyrim)

VESTITI

Winter Is Coming - Cloaks by Nivea
http://skyrim.nexusmods.com/mods/13486

Winter Is Coming - Cloaks provides new Cloaks and Hoods in game, I was very sad by the lack of warmer looking clothing and items.
http://www.youtube.com/watch?feature=player_embedded&v=GQRwNtGiFnA
WIC adds lore friendly only items into the world through the use of level lists and crafting, this will add more diversity to the game while keeping the "feel" of Skyrim. I was heavily inspired by Viking art and the HBO series Game of Thrones( A Song of Ice and Fire book series), none of the cloaks in the mod however are based on Game of Thrones simply inspired by.

Cloaks of Skyrim by Noodles
http://skyrim.nexusmods.com/mods/12092
Adds almost 100 new styles of cloak to the world of Skyrim, via crafting, levelled-lists, and static loot. They are lore-friendly and enchantable, and more are being added with every update. The aim of this mod is to provide some variety and flavour to the world, as well as the chance to wear a stylish cloak and quite literally keep the cold out. (the cloaks provide defence against the cold in both the Frostfall and Hypotermia mods). You will see NPCs around Skyrim wearing various cloaks, and there are unique and rare variations to stumble across in your travels. The cloaks use slot 46, so can be worn without replacing any other equipment.

Bandolier - Bags and Pouches by Dragten
http://skyrim.nexusmods.com/mods/16438
Have you ever left behind tons of useful stuff, simply because you could not carry anymore? How many dragon bones, dwemer scrap or other valuable things were abandoned? Too much to count. But now, there is a solution just for you! "Bandolier - Bags and Pouches" offers you a wide selection of various equipment items that should ease your burden! And it can be used with nearly every armor!

Bandolier for NPCs by Omeletter
http://skyrim.nexusmods.com/mods/17805
This mod makes it possible to find bandoliers, satchels, and pouches from the Bandolier mod on various NPCs who would most likely wear them, like bandits for example. However I aimed for balance, and so in general they are quite uncommon. The colour and how common they are also depends on NPCs. I will not reveal too much, but I'll say that with this mod, the Bandolier mod feels like it was in Skyrim from the beginning.

Fur Hoods HD by Northborn
http://skyrim.nexusmods.com/mods/3201
Brave the harsh Skyrim weather and keep warm with your trusty fur hood.

Left Hand Rings by duggelz
http://skyrim.nexusmods.com/mods/21720

Wear Circlets with Hoods by Subvert5
http://skyrim.nexusmods.com/mods/12235


COMBATTIMENTO

Dragon Combat Overhaul by ApolloDown
http://skyrim.nexusmods.com/mods/32597
http://www.youtube.com/watch?feature=player_embedded&v=XqJuTBIwzWA
Every dragon fight goes the same way. They fly, and you shoot arrows or magic. They land, and you hit them with close range stuff. At 35% health, every dragon gets injured and permanently loses the ability to fly. Every time they die they play the same death animation, and if you happen to kill it before it lands...well, it lands anyway. And then it dies, rather anticlimactically. Because screw you.
This mod changes all of that. Welcome to a new world.

Dodge Mod by Borgut1337
http://skyrim.nexusmods.com/mods/29258
http://www.youtube.com/watch?feature=player_embedded&v=Y0RA83wv0_g#
This mod allows the player to make short, quick movements to dodge the attacks of opponents.

Duel - Combat Realism by Gabriel Mailhot
http://skyrim.nexusmods.com/mods/2700
http://www.youtube.com/watch?feature=player_embedded&v=ry8N-Ni1cH8
Duel Combat Realism is a mod that improves the combat system of Skyrim, making them more realistic. It will allow you to cover yourself with your shield, parry with 2-handed weapon, and come up with new fighting strategies using your anticipation and cunning. Since its first release, Duel Combat Realism has become a must for most players.
The purpose of this mod is to create the best combat experience, with an emphasis on the parry system; modifying the use of shields, stamina, and an improved fighting A.I., among other features. All designed using the basic functionalities of the Skyrim combat engine.
My priority is to offer an add-on that combines performance, stability and balanced combat.
How is it done? Mostly by adjusting vanilla engine to better represent reality; specific types of weapons will have different effects depending on equipments, strenghts, fatigue.. for example, staggering effect is greater against smaller opponents or by using a mace and a 2h-sword have greater chances to unbalance you even if you raised your shield to protect yourself. Duel's purpose is to simulate a more realistic fights from its context, and to avoid predictable patterns by implementing a randomizing engine under a statistical layer.
Let me try to tell you why Duel is the best combat mod available for Skyrim..

Locational Damage by Kahmul78
http://skyrim.nexusmods.com/mods/12615
http://www.youtube.com/watch?feature=player_embedded&v=hk0VRf01oX8
This mod brings to Skyrim what should have totally been already implemented by Bethesda Softworks: Locational Damage.
Don't forget to endorse and to comment if you like it! It keeps me motivated. :-)
If there are any questions/feedback/bug reports, check the FAQ/comment- or the Known bugs/issues-section first before posting to see if it was already handled. Also check the introduction before playing this mod as I describe there what the mod should be or should achieve.

AMBIENTE

WATER - Water And Terrain Enhancement Redux by SparrowPrince
http://skyrim.nexusmods.com/downloads/file.php?id=13268
This mod enhances Skyrim's water with all new textures, meshes, effects, general fixes, cosmetic fixes, and also new content. No more pixelated water, higher resolution textures for things like foam and rain, enhancements to waterfall flow and visual effects, blacksmith trough animation fix (compatible with SMIM) and much more! A continuation of previous work by isoku this mod will achieve regular updates and expansion.

GAMEPLAY

Alternate Start - Live Another Life by Arthmoor
http://skyrim.nexusmods.com/mods/9557
Misery and despair have haunted you all your life. Just when you thought it couldn't get any worse, you've been arrested and thrown in the dungeons. Your trial was supposed to be weeks ago, only nobody has come for you. It's been so long since seeing daylight you no longer know what month it is anymore. The dungeon is cold, damp, and worse still, you're running out of food. At least you have that leak in the wall for water. It seems as though you've been forgotten, soon to rot away and die. The eight have forsaken you! Or... have they?
Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen. You will be given the opportunity to choose your race and then choose a new life for your character to lead. A wide variety of choices will be available. What you choose will have a lasting impact, so choose carefully or the gods may forsake you again!

Realistic Ragdolls and Force by dDefinder
http://skyrim.nexusmods.com/mods/601
Reduces the extra force applied on ragdolls to a more realistic level and replaces ragdolls so that they are no longer stiff and fall at a faster velocity.

Total Realism - Basic Needs by ManSh00ter
http://skyrim.nexusmods.com/mods/10843
TR - Basic Needs is a Thirst, Sleep and Hunger simulation for Skyrim. The system is designed to be as immersive and as unintrusive as possible, at the same time providing the player with real incentives to attend to their character's basic needs, going beyond just simulating them. If you go hungry or thirsty, your character will suffer for it and it will reflect on your gameplay.

Skyrim -Community- Uncapper by Elys
http://skyrim.nexusmods.com/mods/1175
The default settings of this plugin will unlock the skill level caps of 100 and push them to 10000. This allows you character to be able to level up almost forever.
You will also get benefits from skills above level 100, up to level 199 including enchantement bonuses.

WTF - Random Encounter Zones by T3nd0
http://skyrim.nexusmods.com/mods/28761
WTF assigns random minimum levels to all encounter zones; either fully random or chance-based, using a formula I'll describe later. Run the patcher, start new game, don't know what to expect.

Run For Your Lives by Arthmoor
http://skyrim.nexusmods.com/mods/23906/
A small mod that makes citizens in a village or city run indoors during a dragon attack.

When Vampires Attack by Arthmoor
http://skyrim.nexusmods.com/mods/28235
A small mod that makes citizens in a village or city run indoors during a random vampire attack. This includes eclipse attacks as well.

Candle Lanterns of the North - Wearable Lanterns Add-On by Chesko
http://skyrim.nexusmods.com/mods/22986
Candle Lanterns burn for 8 minutes* by default before burning out. When it burns out, it will return an empty Lantern to your inventory. You can add more candles to your lantern by clicking Candles in your inventory, provided you have crafted some (see below).

Lanterns for Caravans - Wearable Lanterns Add-On by Chesko
http://skyrim.nexusmods.com/mods/23017
This mod is an add-on for Wearable Lanterns that gives hand-held Travel and Torchbug Lanterns to Khajiiti caravan traders that travel the roads of Skyrim. Even though Khajiit can see in the dark, you'd figure they'd want to carry something at night just for safety. They normally don't even carry torches!

Restricted Skyrim by Brown8220
http://skyrim.nexusmods.com/mods/30715
Simply put, Restricted Skyrim is a mod which adds level and skill restriction to all Armors and Weapons in the game. Yes, even Weapons and Armors that come from other mods!

Predator Vision - Vampire Werewolf and Khajiit by Gopher
http://skyrim.nexusmods.com/mods/22274
http://www.youtube.com/watch?feature=player_embedded&v=2drymu6-cFw
Vampires are creatures of the night and should see in the dark as well as a human in the day. The default games nightvision is horrible in comparison. It is blurred, monocrome and frankly often makes it harder to see unless stood in extreme darkness.

Essential horses by jpro6
http://skyrim.nexusmods.com/mods/1248
This mod makes horses essential so they cannot die. When they reach zero health they just stand still for about 20 seconds before returning to normal. You cannot ride them during this phase.

GILDE

Thieves Guild Requirements - No Auto Quest Start Brynjolf by kryptopyr
http://skyrim.nexusmods.com/mods/14157
The Thieves Guild is now for thieves only. Brynjolf will no longer approach you if you are not a thief, and the Thieves Guild questline will not be activated until the player meets the necessary requirements. PLUS... Now you can buy genuine Falmer Blood Elixir! Experience all the wonders of this powerful potion for yourself!

IMMERSIONE

1st Person Camera Height Change - T3nd0s Skyrim Redone Compatible by Sevroth
http://skyrim.nexusmods.com/mods/22182
All the races in Skyrim use the same 1st person skeleton, so the camera height is the same no matter which race you choose. Using Nifskope I just made a version of this skeleton for each race. This has skeletons for Default Skyim, Oblivion sizes, and Morrowind sizes.

Dead Body Collision Fix by LargeStyle
http://skyrim.nexusmods.com/mods/30947
http://www.youtube.com/watch?feature=player_embedded&v=at3e4T4wPZ4
All dead bodies are now solid and can collide with yourself and other NPCs - no more walking straight through corpses. This applies to all characters so you can collide / stand on / stack up any corpses within Skyrim (yes even including dragons, giants, mammoths etc.) This should result in a more realistic and immersive experience!

Frostfall - Hypothermia Camping Survival by Chesko
http://skyrim.nexusmods.com/mods/11163
The three main components of Frostfall are Hypothermia, Cold Water Survival, and Camping Equipment.
The primary objective of this mod is to add a deep, immersive level of gameplay to Skyrim, while keeping tedium to a minimum. An immersion mod should never get in the way of having fun.
Frostfall uses a sophisticated system to track your location, weather, time of day, worn clothing, and more, to determine your current condition, in a seamless and immersive way. It also features a large variety of craftable camping equipment, including craftable torches. It is highly customizable, and very compatible with most other mods, including Climates of Tamriel, Wet and Cold, worn cloaks, food, timescale, lighting, werewolf, and vampire mods. See the Compatibility link below.

Wet and Cold by isoku
http://skyrim.nexusmods.com/mods/27563
Dynamic wet and cold related effects. All features related to the visual effects apply to all actors unless otherwise stated.

Wet and Cold - Ashes by isoku
http://skyrim.nexusmods.com/mods/31968
An unofficial, official addon for Wet and Cold, which extends cold effects support to Solstheim and adds various ash related effects. To force an ash storm use console command 'fw XX032336' where XX is the load order number of Dragonborn.esm (most likely 04 if you have all DLCs). Install, update, troubleshooting, etc. instructions are identical to the Wet and Cold mod.

Enhanced Lights and FX by anamorfus
http://skyrim.nexusmods.com/mods/27043
http://www.youtube.com/watch?feature=player_embedded&v=Hex1zt5cWHs
Enhanced Lights and FX has the goal to create a more dramatic and realistic mood to the Skyrim lights by adding lights to all light sources and removing any light without a source, as well as the addition many more effects like smoke, volumic lights, driples, etc. I made some friendly redesigns as needed too, and some redesigns for more dramatic looking.
This mod will looks better with any mod or ENB that darkens interiors.

Pumping Iron - Dynamic Muscle Growth by Gopher
http://skyrim.nexusmods.com/mods/29476
http://www.youtube.com/watch?feature=player_embedded&v=7NxbXLiSB0U
I started a character for my latest 'Lets Play Skyrim' video series and deliberately made him very skinny as his back story was that of a scholar, not a warrior. I felt it would be an interesting experience to play someone truly unsuited to an adventurers life when he first picked up a sword. However a number of people suggested that as he progressed through the trials an troubles that Skyrim threw at him, his muscles should grow over time due to the constant physical training he was receiving. Thus was born the idea of 'Pumping Iron'. Oh and the name is a nod to the old Arnold movie of the same name.

Open Faced Guard Helmets by ShinGouki
http://skyrim.nexusmods.com/mods/9514
Always wondered what the guard complaining about an Arrow in their knee looks like? Now you can find out! This mod changes all of the Guard Helms and Stormcloak Helmets to open face versions, so now you can see their pretty face!

Lanterns of Skyrim - All In One by MannyGT
http://skyrim.nexusmods.com/mods/18916
This mod add lanterns to main roads, villages, towns and settlements. To avoid immersion breaking I haven't placed tons of lanterns like "Christmas holidays lighting" in villages or like "Highways lighting" for main roads; way far from it.

Get Snowy by Trebtreb
http://skyrim.nexusmods.com/mods/19660
Adds a snowy visual effect to the player and NPCs when snow is falling.

Dovahkiin Relaxes Too by wgstein
http://skyrim.nexusmods.com/mods/13931
http://www.youtube.com/watch?feature=player_embedded&v=NNaCh3T-D2s
I am very tired of seeing Dovahkiin stand with nothing to do.
I've always wondered why I cannot warm my hands with campfire,
or why I cannot take a bath in hot spring near Darkwater Crossing.
So I created this.

OGGETTI

Bandolier - Dawnguard by Dragten
http://skyrim.nexusmods.com/mods/22119
http://www.youtube.com/watch?feature=player_embedded&v=spDbyfmkB58
This mods adds items that were part of the Dawnguard armor, which can be worn with any armor or clothing. It is kind of an extension to the original mod.

Wearable Lanterns by Chesko
http://skyrim.nexusmods.com/mods/17416
http://www.youtube.com/watch?feature=player_embedded&v=uqGpgUvUWio
Adds a craftable, wearable, Travel Lantern that can be hooked onto your belt, or carried in your hand! Or, catch a torchbug in a Torchbug Lantern! Let it light the way in dark dungeons while you keep your hands free during combat and adventuring.

Better Wieldable Lantern by Gunner6999
http://skyrim.nexusmods.com/mods/9022

Lanterns for Guards - Wearable Lanterns Add-On by Chesko
http://skyrim.nexusmods.com/mods/24568
This mod is an add-on for Wearable Lanterns that adds carried Travel Lanterns for guards to use randomly throughout Skyrim. They will have as much chance of carrying a lantern as they do torches, so you'll see them sprinkled throughout the game. (They will only carry lanterns, not wear them.) As a side effect of modifying a leveled list (see Compatibility section), you will also see slightly more Travel Lanterns for sale in the Misc items category wherever torches are sold.

LUOGHI

Corners of Skyrim by alalagi
http://skyrim.nexusmods.com/mods/29824
http://www.youtube.com/watch?feature=player_embedded&v=8j6eE-qXCv0
Corners of Skyrim adds seven new and unique locations to Skyrim, trying to fill some of the more emptier spaces in the world. The locations vary from cosy little hamlets to seek refuge in the frozen lands of Skyrim to danger ridden bandit camps to high standing ruin. This mod gives you another reason to explore the beautiful landmass of Skyrim. Corners of Skyrim is especially recommended to those immersion-seeking players who use the likes of Frostfall, and other such immersion mods.

CORREZIONI

Green Water Fix by AltheaR
http://skyrim.nexusmods.com/downloads/file.php?id=14007


MODELLI E TEXTURE

Skyrim HD - 2K Textures by NebuLa
http://skyrim.nexusmods.com/mods/607
The Mod is 2.34GB big and replaces 634 textures and normal maps. The time spend into the Project is currently way over 200 hours. The size of alle the created Source Files is at over 100 GB. The mod is in work since 11.11.11.

Skyrim Flora Overhaul by vurt
http://skyrim.nexusmods.com/mods/141
http://www.youtube.com/watch?feature=player_embedded&v=4lOo7eIQrbk
Skyrim Flora Overhaul is a WIP mod project dedicated to overhauling the Skyrim landscape with more varied and, hopefully, much better looking flora. The "Summer Edition" is a stand-alone version of the mod which makes the Fall forests, Tundra and Whiterun green and lush (instead of red/brown/yellow).

The skeleton of female models by Ning
http://skyrim.nexusmods.com/mods/11064
Change the proportion of the female human body.

Calientes Female Body Mod Big Bottom Edition -CBBE- by Caliente
http://skyrim.nexusmods.com/mods/2666
This is a Skyrim body replacer that replaces the base female body with one that is a little more curvacious. If you loved the HGEC bodies from Oblivion, you will feel right at home with this one -- it is based on the proportions of that mod.

Dramatic Clouds by Anarin
http://skyrim.nexusmods.com/mods/4910
Improves the clouds for rain, snow, overcast, cloudy weather, horizon, mountains and distant clouds. In the ultra and high versions the resolution is double the vanilla resolution. This mostly translates to a jump from 512^2 to 1024^2. The exceptions are the distant clouds (from 1024x256 to 2048x512) and the mountain mists (from 256x2048 to 512x4096).

HQ Paper by Anarin
http://skyrim.nexusmods.com/mods/5988
This mod adds new paper to various objects in the world of Skyrim. The items included are: Books, notes, business ledgers, rolls of paper, scrolls, battle maps and the corresponding world objects (such as open books, notes on the wall, etc).

HQ College of Winterhold by Anarin
http://skyrim.nexusmods.com/mods/2552
This mod aims to make the college of Winterhold kinder to the eyes by adding new and improved textures.

aMidianBorn Book of Silence by CaBaL
http://skyrim.nexusmods.com/mods/24909
http://www.youtube.com/watch?feature=player_embedded&v=j8dzNXh4SRE
This huge project aims to retexture all armors and many weapons in skyrim

AOF Believable Hair -Female and Male- by AnOldFriend
http://skyrim.nexusmods.com/mods/4307
New hair texture for most of the male and female hair models.

1HD Weapons on Back TS Edition by TS
http://skyrim.nexusmods.com/mods/6276


NPC

Amazing Follower Tweaks by Dheuster
http://skyrim.nexusmods.com/mods/15524
http://www.youtube.com/watch?feature=player_embedded&v=3qWSqxY-zVY
Multiple followers. Manage outfits, spells, combat style, home assignment and level up. Make werewolves or vampires lords. Followers will ride horses, make camp, avoid traps, ignore friendly fire, auto relax, auto change into standard/city/home outfit. Auto toggle helmets. Followers pose, dance, and more...

Diverse Guards Skyrim by Winterlove
http://skyrim.nexusmods.com/mods/8943
What this mod does is almost double the stock of basic NPCs that the game uses when it wants to spawn a new guard or soldier. Furthermore, it makes sure that the stock of guards used for Solitude, Markarth and Whiterun (and other guards and soldiers in holds aligned with the Imperial faction) actually contain some female NPCs.


MIGLIORAMENTI

T3nd0s Skyrim Redone by T3nd0
http://skyrim.nexusmods.com/mods/9286
http://www.youtube.com/watch?feature=player_embedded&v=UfR2Sts6jXM
Skyrim Redone is a modular, full gameplay overhaul for TESV-Skyrim.

Deadly Dragons by 3JIou
http://skyrim.nexusmods.com/mods/3829
Deadly Dragons is a mod with a singular purpose; make dragons the feared & powerful creatures they are supposedly are. If a single giant or small group of bandits can take down an ancient dragon, why the hell does Skyrim need us to save it?

Realistic Lighting Overhaul by The Realistic Lighting Team
http://skyrim.nexusmods.com/mods/30450/
Realistic Lighting Overhaul (RLO) is the fourth iteration of the popular lighting mod, Realistic Lighting without Post-Processing.

Lock Overhaul by Quad2Core
http://skyrim.nexusmods.com/mods/29979
http://www.youtube.com/watch?feature=player_embedded&v=UZ5WYz6ZioM
Lockpicking was always a boring and useless skill for me it was more like a minigame which icreases your level as well as giving you rewards when you solved the really easy game.

Tales of Lycanthropy - Werewolf Overhaul by Brevi
http://skyrim.nexusmods.com/mods/12687
Lycanthropy is the disease that causes a person to turn into a were-creature. There are several different strains of the disease, most are localized to certain areas of Tamriel, but the most common strain, which turns men and mer into werewolves is reputed to exist in all areas of Tamriel, and Skyrim is no exception.

Nature of the beast II by gulogulo
http://skyrim.nexusmods.com/mods/20721
This mod is a continuation of Nature of the beast mod. This mod adds several sophisticated and original biological abilities and is best for werewolf players. It should also suit players that play as other beast races (vampires, argonians, khajiits). In addition it allows to transform into monstrous lizard. The purpose of the mod is to give the player the feeling he/she is really playing as a beast and even to command a horde of other beasts, to empower the player and to let him/her experience the Skyrim as never before. Dont let the above fool you. You can add any lesser power no matter what race you are playing.

CORREZIONI VARIE

Lanterns of Skyrim - All in One - Dawnguard Patch by selyb
http://skyrim.nexusmods.com/mods/26662
Besides adding new lights to the Dawnguard areas, this also fixes some compatiblity issues between Lanterns of Skyrim - AIO and Dawnguard. So far I have only added lights to the path to Fort Dawnguard. If you have suggestions, comments, or complaints, please make a comment so I can fix or improve. I want to keep to the same concept as manny's original idea meaning that I don't want to have too many lights. I would have put more space between them already but the design of the paths just wouldn't allow it.



QUEST

Moonpath to Elsweyr by muppetpuppet
http://skyrim.nexusmods.com/mods/9782
http://www.youtube.com/watch?feature=player_embedded&v=Ujf8T2ILDpA

Wyrmstooth by Jonx0r
http://skyrim.nexusmods.com/mods/25704
The East Empire Company commissions the Dragonborn to slay a dragon that is interrupting trade routes throughout Skyrim. But is the dragon stirring up trouble with a particular reason and is there something more sinister behind it?


INTERFACCIA

SkyUI by SkyUI Team
http://skyrim.nexusmods.com/mods/3863
SkyUI is a mod that aims to improve Skyrim's User Interface by making it easier to use with mouse and keyboard, less wasteful of available screen space, and nicer to look at.

Immersive HUD - iHUD by Gopher
http://skyrim.nexusmods.com/mods/3222
http://www.youtube.com/watch?feature=player_embedded&v=mI3zQD3ar-A

RaceMenu by Expired
http://skyrim.nexusmods.com/mods/29624
The RaceMenu was redesigned with the intention of using SKSE to allow for more in-depth customization of your character. This mod does not fix the problems with the internal class to this menu; it merely redesigns it and adds more features. Please ensure that you don't have problems opening the ORIGINAL RaceMenu before blaming this mod.

Unread Books Glow by duggelz
http://skyrim.nexusmods.com/mods/10012
Books which you have not read yet will have a visible glow.


UTILITA'

ReProccer - Automated SkyRe patch generator by T3nd0
http://skyrim.nexusmods.com/mods/28467
The ReProccer is meant to solve the main issue many (ncluding me) have with Skyrim Redone - the constant need for compatibility patches when using weapon and armor mods. Alchemy and projectiles are less of an issue, but still good to have.

Convenient Skyforge and Wall of Honour by Deadarmour
http://skyrim.nexusmods.com/mods/23737
Just a small mod that adds a workbench and tanning rack to the Skforge, that doesn't interfere with NPC standing spots during a scene.

VISUALE E GRAFICA

DYNAVISION - Dynamic Depth of Field by Gopher and MyGoodEye
http://skyrim.nexusmods.com/mods/12525
DYNAVISION provides a dynamic depth-of-field and auto-focus effect similar to a camera. In other words, when you're close to something and looking right at it, the subject stays in focus while the background blurs.

Footprints by jonwd7
http://skyrim.nexusmods.com/mods/22745
http://www.youtube.com/watch?feature=player_embedded&v=4EiwzdLPrQM
Adds footprints to the player, NPCs, and creatures. Initial release contains snow footprints for the player/NPCs and most of the creatures.

Sharpshooters Extreme Graphics Vision ENB - good performance by Sharpshooter8
http://skyrim.nexusmods.com/mods/15105
http://www.youtube.com/watch?feature=player_embedded&v=8eq1ygQPsow
Highest quality ssao and bloom
Godrays effect thanks to isoku's sunglare he let me use :)
Warm interiors with great lighting
Realistic skin and hair
Soft shadows which aren't very dark like most enb- check screenshots
Realistic dark nights with no blue tint
Dynamic bokeh, almost hexagonal dof
Vibrant lighting without increasing the brightness too much
Realistic indirect illumination
Rich colours
water looks Photorealistic
The sun is Blinding
Realistic Lighting
Crossfire compatibility
Trees have colours similar to Crysis

Static Mesh Improvement Mod - SMIM by Brumbek
http://skyrim.nexusmods.com/mods/8655
Skyrim is the greatest open-world RPG ever created and includes fantastic 3D character and creature models. However, playing the game for even one hour made me notice Skyrim also contains many ugly 3D models. More precisely, there are quite a few low-polygon static meshes that comprise the architectural elements, clutter, furniture, and landscape objects. It would appear that while the artists devoted a large amount of time to create the races, creatures, armors, weapons, and major buildings, the more "boring" 3D models that make up the game world were severely neglected. Hence, this mod edits many 3D models to improve their appearance and to fix many of the ugly seams and other oddities. The ultimate goal is to improve about 500 of the worst offenders (333 total meshes are done as of July 2012).

Better Dynamic Snow by SparrowPrince and Brumbek
http://skyrim.nexusmods.com/mods/10383
A mod that changes the ugly, pure-white dynamic snow effect to actually use the default snow texture (landscape\snow01.dds). This minor change greatly improves the visual appearance of dynamic snow. See for yourself:

Crimson Tide - Blood by Magus
http://skyrim.nexusmods.com/mods/12798
http://www.youtube.com/watch?feature=player_embedded&v=tofI0Ebjc_A
Blood graphics fit for a murderous psychopath


**********


STEAM WORKSHOP

Lo steam workshop e' abbastanza semplice. Cliccate e scarica.

Ma tenete d'occhio tramite BOSS e Mod Manager l'ordine di avvio.

Leggete sempre tutto!!!!



Realistic Map + Roads !
Ottima corvesione della mappa. Must Have.



Lightweight Potions and Poisons
Non lo uso piu' ma puo' essere utile.



Moonpath HD texture pack
Una conversione in HD per questa bella mod.



Dwemer Spectres
Progetto temerario. Stanno ripopolando con fantasmi e NPC le rovine naniche



Dynamic Merchants
Simula un mercato piu' dinamico. Se il vendor ha molti oggetti di uno stesso tipo il prezzo decrescera'.



Knights of the Nine V2.6
Per chi conosce Oblivion... questo e' un bel addon.



Sounds of Skyrim - The Wilds
Sounds of Skyrim - The Dungeons
Paccozzo di tutto rispetto per i suoni.



Here There Be Monsters
Here There Be Monsters: Call of Cthulhu
Bella Mod che ripopola il mare con mostri lovercraftiani.



Auto Unequip Ammo
Toglie in automatico le frecce dalla schiena quando cambiate arma.



Faction: Pit Fighter
Bella. Fatta bene. Ripropone un classico di Oblivion, ma in piccolo. La fazione arena.



Allow interactions (Vampire Lord / Werewolf)
Come dice il nome...



Shenk Thievery Overhaul
Ottima mod che rivede completamente il sistema di sneak.



The Watchtowers
I nord costruirono molte torri a Nord per proteggere le spiagge...



Chopping block / Wood fires FIX
Fix per la HD texture pack.



Towns and Villages Enhanced: Whiterun Exterior
Towns and Villages Enhanced: Solitude
Towns and Villages Enhanced: Windhelm
Towns and Villages Enhanced: Riften
Towns and Villages Enhanced: Villages
Towns and Villages Enhanced: Falkreath
Towns and Villages Enhanced: (Markarth+)
Towns and Villages Enhanced: Dawnstar
Towns and Villages Enhanced: Morthal
Towns and Villages Enhanced: Winterhold
Towns and Villages Enhanced: Inns
Towns and Villages Enhanced: Markarth Exterior
Enhanced Cities: Jarl's House
Enhanced Cities: Docks of Solitude
Towns and Villages Enhanced - Riverwood
Towns and Villages Enhanced: Whiterun
Esagerato ma ben fatto! Citta' migliorate... ora sembrano veramente abitabili!
« Ultima modifica: 13 Marzo 2013, 12:29:19 da [TS]Uait »
Citazione da: Eschifa
HA RAGIONE UAIT  :LOL:
Citazione da: Eschifa
Però ha ragione Uait (pd mo mi preoccupa sto fatto  :asd: )
Citazione da: Zago
INCREDIBILE MA PER ESSERE UN CIUCCIO STAVOLTA UAIT HAI FATTO DAVVERO UN CAPOLAVORO!!!  :rulez: :rulez: :rulez:

[TS]Uait

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Re:Mod Skyrim - Uait Approved - as requested
« Risposta #1 il: 10 Marzo 2013, 19:15:33 »
mancano i mod dello steam workshop... appena ho tempo faccio anche quelli
Citazione da: Eschifa
HA RAGIONE UAIT  :LOL:
Citazione da: Eschifa
Però ha ragione Uait (pd mo mi preoccupa sto fatto  :asd: )
Citazione da: Zago
INCREDIBILE MA PER ESSERE UN CIUCCIO STAVOLTA UAIT HAI FATTO DAVVERO UN CAPOLAVORO!!!  :rulez: :rulez: :rulez:

[TS]Djmitri

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Re:Mod Skyrim - Uait Approved - as requested
« Risposta #2 il: 11 Marzo 2013, 01:36:22 »
Bella Uait, ottimo lavoro davvero...  :polliceu:

Appena ho 5 min, me lo leggo con calma e provo a capirci qualcosa... Ora no, altrimenti sbocco dopo il DM Disco...  :LOL: :LOL: :LOL:
« Ultima modifica: 11 Marzo 2013, 01:40:25 da [TS]Djmitri »

[TS]PietroTC

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Re:Mod Skyrim - Uait Approved - as requested
« Risposta #3 il: 11 Marzo 2013, 10:52:08 »
Complimentoni !
When that command remains, no matter what happens to its officer, he has not failed.

Se l'unità rimane, qualsiasi cosa avvenga al suo ufficiale, lui non è sconfitto.

DuM3D0

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Re:Mod Skyrim - Uait Approved - as requested
« Risposta #4 il: 11 Marzo 2013, 10:53:33 »
Impressionante cazzo e io che avendo 6/7 mod avevo paura di impallare troppo il gioco...  :asd:

[TS]Uait

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Re:Mod Skyrim - Uait Approved - as requested
« Risposta #5 il: 11 Marzo 2013, 12:10:58 »
Impressionante cazzo e io che avendo 6/7 mod avevo paura di impallare troppo il gioco...  :asd:

 :asd:

circa 40 mod fa:

e' possibile installare solo un gioco di steam sull'ssd? ormai il numero dei mod che uso su skyrim e' veramente elevato... sono attorno ad 80 tenendone disattivati altri 25. la cosa comincia a farsi lenta nei caricamenti. nel vanilla il caricamento massimo e' di 3 secondi. con i mod arrivo anche a 10. ora la mia idea era, questi ssd sono velocissimissimi! quindi lo prendo. penso che 256gb bastino... ma la vera vera vera domandona da quizzone e'...!!! MA POSSO SPOSTARE UN SOLO GIOCO SULL'SSD???  :asd:
Citazione da: Eschifa
HA RAGIONE UAIT  :LOL:
Citazione da: Eschifa
Però ha ragione Uait (pd mo mi preoccupa sto fatto  :asd: )
Citazione da: Zago
INCREDIBILE MA PER ESSERE UN CIUCCIO STAVOLTA UAIT HAI FATTO DAVVERO UN CAPOLAVORO!!!  :rulez: :rulez: :rulez:

[TS]Uait

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Re:Mod Skyrim - Uait Approved - as requested
« Risposta #6 il: 13 Marzo 2013, 12:29:44 »
Inseriti i MOD e ADDON scaricabili solo da Steam!
Citazione da: Eschifa
HA RAGIONE UAIT  :LOL:
Citazione da: Eschifa
Però ha ragione Uait (pd mo mi preoccupa sto fatto  :asd: )
Citazione da: Zago
INCREDIBILE MA PER ESSERE UN CIUCCIO STAVOLTA UAIT HAI FATTO DAVVERO UN CAPOLAVORO!!!  :rulez: :rulez: :rulez:

DuM3D0

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Re:Mod Skyrim - Uait Approved - as requested
« Risposta #7 il: 31 Marzo 2013, 11:37:22 »
SkyUI è basilare!!! Bellissima cazzo..

 :rulez:

non li proverò mai tutti, sono veramente troppi.. oltretutto al momento ho un pò di scazzi con le ombre e quindi con le illuminazioni che in alcuni casi la buttano di fori..

cmq cazzo alla Nexus vogliono i soldi per registrarsi??

[TS]Uait

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Re:Mod Skyrim - Uait Approved - as requested
« Risposta #8 il: 31 Marzo 2013, 22:05:45 »
no

se vuoi mandi soldi per donazione
Citazione da: Eschifa
HA RAGIONE UAIT  :LOL:
Citazione da: Eschifa
Però ha ragione Uait (pd mo mi preoccupa sto fatto  :asd: )
Citazione da: Zago
INCREDIBILE MA PER ESSERE UN CIUCCIO STAVOLTA UAIT HAI FATTO DAVVERO UN CAPOLAVORO!!!  :rulez: :rulez: :rulez:

DuM3D0

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Re:Mod Skyrim - Uait Approved - as requested
« Risposta #9 il: 01 Aprile 2013, 11:43:05 »
Ho scoperto che ero già registrato dal 2006  ::)